I like your profile — you’re incredible. If we ever get the chance to meet in real life, I give you my word: I’ll become your indestructible punching bag, and you’ll be free to let off steam until you’ve got no energy left
A friend of mine has even volunteered to hold my arms behind my head and swears total obedience to you — he won’t let go until you give the order
Two friends of mine (girls!) recently told me I make a perfect punching bag when someone needs to vent their frustrations, because I’m too proud to give up. They don’t hold back, they’re not afraid of hurting me, and they know I’ll endure any pain just so they won’t be disappointed
Zaloguj się, aby obejrzeć galerię.
This is a proposal for a gut-punching one side wrestling game in a cyber setup. The preference is a face-to-face environment, but I was thinking of trying a setup that would be easy to arrange and does not involve travelling.
Jobber and heel agree on a max time length for the session (for example 30 min). Heel writes down a list of questions on himself without telling the answer to the jobber.
The match starts with a warm-up: the heel decides a series of quick punches the jobber needs to inflict on himself. Strength of the punches is not so hard, just a warm up and heel decide the number. After that the game starts.
Each round consists on the next:
The heel picked a question and ask it to the jobber. Depending on the answer the jobber will recieve a series of punches. If he answers correctly, the jobber receives a baseline number of punches. If the jobber failed the first time, the base line is increased by 1, if failed a second time by 5 and if failed a third time by 10. The jobber has three chances to answer the question correctly.
If the jobber guess the correct answer in any of the three attempts, the intensity of the punches is medium. But if the jobber does not get the correct answer, the heel dictacte the intensity of the punches (making sure the jobber does not get trash in one round).
Heel and jobber play as many rounds as can fit on the preagreed time or limit to a number of rounds.
EXTRA OPTION:
In each round the heel can decided a tool to use for the hits (for example a ruler, belt,...)
EXTRA MEAN OPTION:
Each failed round, increase the base line number of punches in a number which is at completely discretion of the heel.
If someone is up to try something like this in a heel role, please DM me and we can try to find a date and time for video call format (you do not need to show video or audio if you do not want to)
belly punching245 (0)
21 days agoHey Zayrah sounds like fun i'd love to cyber fight with you , get back to me
Zayrah NightShade (0)
21 days agoThat's a Super Hot Scenario. I would Happily Volunteer For Being The Jobber. If Someone or more than one is Up for It..
gymfreakJC (3 )
20 days ago(w odpowiedzi na)
Hi Zayrah,
I like your profile — you’re incredible. If we ever get the chance to meet in real life, I give you my word: I’ll become your indestructible punching bag, and you’ll be free to let off steam until you’ve got no energy left
A friend of mine has even volunteered to hold my arms behind my head and swears total obedience to you — he won’t let go until you give the order
Two friends of mine (girls!) recently told me I make a perfect punching bag when someone needs to vent their frustrations, because I’m too proud to give up. They don’t hold back, they’re not afraid of hurting me, and they know I’ll endure any pain just so they won’t be disappointed Zaloguj się, aby obejrzeć galerię.
belly punching245 (0)
25 days agoLike that it sounds like fun get back to me
jobbertoy (5)
26 days agoThis is a proposal for a gut-punching one side wrestling game in a cyber setup. The preference is a face-to-face environment, but I was thinking of trying a setup that would be easy to arrange and does not involve travelling.
Jobber and heel agree on a max time length for the session (for example 30 min). Heel writes down a list of questions on himself without telling the answer to the jobber.
The match starts with a warm-up: the heel decides a series of quick punches the jobber needs to inflict on himself. Strength of the punches is not so hard, just a warm up and heel decide the number. After that the game starts.
Each round consists on the next:
The heel picked a question and ask it to the jobber. Depending on the answer the jobber will recieve a series of punches. If he answers correctly, the jobber receives a baseline number of punches. If the jobber failed the first time, the base line is increased by 1, if failed a second time by 5 and if failed a third time by 10. The jobber has three chances to answer the question correctly.
If the jobber guess the correct answer in any of the three attempts, the intensity of the punches is medium. But if the jobber does not get the correct answer, the heel dictacte the intensity of the punches (making sure the jobber does not get trash in one round).
Heel and jobber play as many rounds as can fit on the preagreed time or limit to a number of rounds.
EXTRA OPTION:
In each round the heel can decided a tool to use for the hits (for example a ruler, belt,...)
EXTRA MEAN OPTION:
Each failed round, increase the base line number of punches in a number which is at completely discretion of the heel.
If someone is up to try something like this in a heel role, please DM me and we can try to find a date and time for video call format (you do not need to show video or audio if you do not want to)