This could be a heel/jobber game or alternate back and forth.
Standard deck of playing cards- value of 2-10 is obvious, Jacks are 11, Queens 12, Kings 13 and Aces are 14. Whatever card is picked the value is divided by 2, (or could be 4).
The value is the amount of time a victim has to spend in a hold. The holds are chosen ahead of time, and are determined by the suit of the card drawn.
Example would be,
Hearts- Camel Clutch
Diamonds- Boston Crab
Spades- Surfboard
Clubs- Leg split/ spladle
If the victim taps out and does not complete the time allotted, then there is a punishment
agreed to ahead of time. One idea could be whatever amount of time is left after the tap out is doubled (after a break of course), and this time tapping out is not allowed/respected.
Some other variations;
Victim must continue to draw cards until one card of each suit is drawn.
Victim must continue to draw cards until they draw a joker.
7's and 10's are considered wild cards, when one is drawn the victim gets to decide that the time for that card is cut in half, or they can choose a different hold to be in than those agreed upon at the start.
Time does not HAVE to be cut in half- depends on what both agree to.
If the victim is willing to risk drawing the Ace of Hearts, which in the example given would mean a 14 minute long camel clutch, so be it!
When using the joker in a deck, it could mean that the victim must continue to draw cards and punishments until the joker is drawn.
chris1987 (22 )
2024-01-15 13:45Sounds like a game I would play, if anyone was willing to play with me
Luctator (3)
2024-01-15 15:47(w odpowiedzi na)
Whenever you are ready man
Lookinnsc1 (0)
2023-12-31 03:48I kinda like this
Luctator (3)
2023-12-29 12:56I'd love to play this game!
Mich123 (32)
2023-12-29 03:21This could be a heel/jobber game or alternate back and forth.
Standard deck of playing cards- value of 2-10 is obvious, Jacks are 11, Queens 12, Kings 13 and Aces are 14. Whatever card is picked the value is divided by 2, (or could be 4).
The value is the amount of time a victim has to spend in a hold. The holds are chosen ahead of time, and are determined by the suit of the card drawn.
Example would be,
Hearts- Camel Clutch
Diamonds- Boston Crab
Spades- Surfboard
Clubs- Leg split/ spladle
If the victim taps out and does not complete the time allotted, then there is a punishment
agreed to ahead of time. One idea could be whatever amount of time is left after the tap out is doubled (after a break of course), and this time tapping out is not allowed/respected.
Some other variations;
Victim must continue to draw cards until one card of each suit is drawn.
Victim must continue to draw cards until they draw a joker.
7's and 10's are considered wild cards, when one is drawn the victim gets to decide that the time for that card is cut in half, or they can choose a different hold to be in than those agreed upon at the start.
WW (18)
2024-01-17 05:36(w odpowiedzi na)
Great idea
ultimatescissorsjobber (2)
2024-01-03 16:13(w odpowiedzi na)
Jobber here I would change the rules to be no halving the time, & make clubs a head scissors !!
boston kid (75)
2023-12-29 19:57(w odpowiedzi na)
Thank you. This is a Fantastic game ! Can’t wait to play it with someone.
Best wishes
Mike
Toronto25 (26 )
2023-12-29 20:08(w odpowiedzi na)
Would you be the jobber or the heel? any variations to the rules you would add?
Toronto25 (26 )
2023-12-29 18:03(w odpowiedzi na)
I'd love to be the jobber for this game but why does the time have to be cut in half?! Also, what would a joker mean?
Mich123 (32)
2023-12-29 19:12(w odpowiedzi na)
Time does not HAVE to be cut in half- depends on what both agree to.
If the victim is willing to risk drawing the Ace of Hearts, which in the example given would mean a 14 minute long camel clutch, so be it!
When using the joker in a deck, it could mean that the victim must continue to draw cards and punishments until the joker is drawn.